Prototype 3 Update (Mix of scripting and Audio)

Introduced the trip wire script to the game from Richard’s helpful code. The player will orient themselves after 0.7 seconds and screwing around with bools to stop the player from flipping continuously and going insane, a simple true and false bool helped distinguish the difference between whether or not a player had been oriented already, otherwise they’d be flipping over and over again.

Added in audio to add a snapping sound effect to the trip wire when it is triggered. Grabbed the sound from FreeSound.org and threw it in, it plays, messing around in Audacity to increase Bass would be beneficial because it is currently too high in pitch. Just an opinion on the state of things.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s